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Where are the bugs, let me at em...
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Topic: Where are the bugs, let me at em... (Read 3642 times)
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X-Seti
Position: Executive Consultant
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Where are the bugs, let me at em...
«
on:
April 03, 2008, 11:57:44 am »
This is the place to report bugs, so come on!!!
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madman
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www-mad-man.co.nr
Re: Where are the bugs, let me at em...
«
Reply #1 on:
July 28, 2008, 10:34:11 pm »
while i was playing the game i ell into the sea at san andreas, after that whenever i tried to walk the guy just seemd to do a long jumb roll over and loose some health and just keep repeating untill i was either dead or stopped walking
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http://www.mad-man.co.nr
King_of_Zadar94
Position: Guest
Re: Where are the bugs, let me at em...
«
Reply #2 on:
October 06, 2008, 07:15:27 pm »
I was on a Tour trough Gta Sol and i Find some Bad Bugs:
A mini bug but it must be Fixed
Hmm this is a very Big and Bad Bug
A Collision Bug or something others???
This is From outside
And from Inside it is a Free Place?
I hope i could Help I will find the Bugs!!!
I will Like to be a Bugsearcher for your Team
or a Beta Tester
«
Last Edit: October 06, 2008, 07:17:39 pm by King_of_Zadar94
»
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X-Seti
Position: Executive Consultant
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Re: Where are the bugs, let me at em...
«
Reply #3 on:
October 06, 2008, 09:13:00 pm »
Nice find, the tunnel section is bad planning, making the new tunnel and forgetting the old exiting one..
Oops, other 2 look like collision issues, not a big problem but easy fix.
I can release a simple fix for all of these, and I might leave the tunnel like that, just make an exit from both sides of the cavein.
«
Last Edit: October 06, 2008, 09:26:39 pm by X-Seti
»
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X-Seti
Position: Executive Consultant
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Re: Where are the bugs, let me at em...
«
Reply #4 on:
October 06, 2008, 09:14:58 pm »
Quote from: madman on July 28, 2008, 10:34:11 pm
while i was playing the game i ell into the sea at san andreas, after that whenever i tried to walk the guy just seemd to do a long jumb roll over and loose some health and just keep repeating untill i was either dead or stopped walking
This is down to the scm, this should be sorted with the new scm, when ever we start to add missions
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X-Seti
Position: Executive Consultant
Title
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Re: Where are the bugs, let me at em...
«
Reply #5 on:
October 07, 2008, 10:58:02 am »
King_of_Zadar94's tour around Gta Sol beta 50 and spotted some stuff I missed.
fixed, 07,Oct,2008
fixed, 07,Oct,2008
With thanks Mc-Kay.
Download the update.
«
Last Edit: October 11, 2008, 12:42:52 am by X-Seti
»
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King_of_Zadar94
Position: Guest
Re: Where are the bugs, let me at em...
«
Reply #6 on:
October 07, 2008, 05:08:16 pm »
Hehe thanks to Fix the Bugs i am really Happy
but i Have found more Bugs on my 1st Half of the Second Tour
The Bug is the Wall in the Front of a Car A Collision Bug
This is on the Other side
But when you Between the Sides(In the Middle you can see the Two Collision Bugs)
Hmm a Road who goes IN Water HMMM?
Hmm is this Way forgotten or not Created?
Hmm it is not a Bug but what will be there Maybe a new Route to Vice City or to San andreas???
Hmm a nice Free Zone maybe this was Forgotten?
<
<
From there Position there is a Tower but
Its again a Collision Bug
Greets to the Modder Team!
«
Last Edit: October 08, 2008, 03:09:26 pm by King_of_Zadar94
»
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King_of_Zadar94
Position: Guest
Re: Where are the bugs, let me at em...
«
Reply #7 on:
October 08, 2008, 04:09:27 pm »
On 2nd Half (The Latest) of my Second Tour i found many Invicible Roofs
and Bugs:
Building with no Col in VC
Another Building with no Col in VC
A Invicible Roof in LC
There are Lots of Invicible Roofs in LC
A Building with no Col in Mainland Liberty
A Roof that has no Col in Mainland Liberty
A Invicible Roof in Mainland Liberty
The Overwiew of the Invicible Roofs in Mainland Liberty
I think there are no more Bugs in Gta Sol but when the Bugs exist i will find it
Greets, King_of_Zadar94
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X-Seti
Position: Executive Consultant
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Re: Where are the bugs, let me at em...
«
Reply #8 on:
October 09, 2008, 07:23:11 pm »
Ok, there was places on the map that come from GTAIII, given that most of those models didnt need to be seem from above, most of them had no roofs.
Fixed.
This was something unfinished, I was not to sure what to do with this part of the base, i've added a little something to replace it.
Route to ViceCity that never got finished, this is because i've had problems with team members from the past, given it's mostly me working on this, I've just never had to time to take over this part of the map.
There are free zones, I released the stable mod at this stage to replace buggy 49.x.
Its a wall, badly textured, i dont really wanna rebuilt 21,000 files to fix this.
LOL, I didnt notice this.. fixed now.
Again stuff high up isnt important, but still this might be made solid later on.
There isnt really a team on SOL, just me and those who help from time to time, but there would be if I could get people to work on this start to finish
«
Last Edit: October 09, 2008, 07:58:39 pm by X-Seti
»
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King_of_Zadar94
Position: Guest
Re: Where are the bugs, let me at em...
«
Reply #9 on:
October 09, 2008, 07:58:48 pm »
Hehe really?
Hmm I could help you with Modding because, (I have modded Cities some time ago), We make the Mod Unbeatable and Great
And there is lots of other things I can do for you only if I can learn to make it
We could Finish the Mod early in time because I have lots of free time (after School) and make a team with members like me and you, I will not mod every day, but only when possible, but Im Sure I can help, We can start the New Project.
Edited by Z (Auto Correction)
Greets, King_of_Zadar94
«
Last Edit: October 09, 2008, 09:28:37 pm by X-Seti
»
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X-Seti
Position: Executive Consultant
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Re: Where are the bugs, let me at em...
«
Reply #10 on:
October 09, 2008, 09:30:15 pm »
You free to help, start thinking about those empty zones.
Here is another file update, that has everything in the old one too.
«
Last Edit: October 28, 2008, 11:06:49 am by X-Seti
»
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King_of_Zadar94
Position: Guest
Re: Where are the bugs, let me at em...
«
Reply #11 on:
October 10, 2008, 05:04:02 am »
OK thanks man i will think about
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d0mm2k8
Ranking
: SOL Molester
Post Count
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Re: Where are the bugs, let me at em...
«
Reply #12 on:
October 28, 2008, 02:30:11 am »
Found a few lil' things and i thought i'd tell you (well... show you) about um'.
Just look at the attatchments. If you have any questions, and you'll probably have alot with these bad pics, just ask lol
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X-Seti
Position: Executive Consultant
Title
: Network Admin
Post Count
: 421
Karma
: +121 / -0
Re: Where are the bugs, let me at em...
«
Reply #13 on:
October 28, 2008, 11:05:16 am »
Ok, I did fix some of that with a patch that I released on the downloads thread, with the tunnels.
Between beta49.0 and 50.0 some ipl data got messed up, Not sure why, using buggy editing software doesnt help.
I will look into these other bugs.
Thanks mate.
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X-Seti
Position: Executive Consultant
Title
: Network Admin
Post Count
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Karma
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Re: Where are the bugs, let me at em...
«
Reply #14 on:
October 28, 2008, 04:09:50 pm »
Ok little update, I've decided to merge both bluebird and angrybull since these mods now seem to be stable and either of them can run on SA too.
The original idea was to have Angry on VC and Blue on SA.. .
I still need to convert more files over before I am able to release the SA version..
Bugs fixed for todays release, but I am having problems fixing this bug as the object does not show up in game.
but in game we see this??
I am not to sure what to do here, maybe take that plane out togother?
Edit, fixed it, check updates page for file release.
«
Last Edit: October 28, 2008, 06:00:41 pm by X-Seti
»
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